Ackron

Dispassionate Priestess of Amun Tor

Description:

Second Level Neutral Cleric of Amun Tor (Pupil of the God of Secrets)

Experience Points 45 (110 for 3rd)

Languages: Common

ABILITIES

STR 14 ( +1)
AGL 8 ( -1)
STA 11 ( 0)
PER 16 ( +2)
INT 12 ( 0)
LUK 34 ( +6)

COMBAT STATS

Hit Points 12
Initiative -1
Fumble 1d12 -6
Speed 25’ ( 30 foot base speed -5 feet armor)

Saves

Fortitude +1 ( +1 Base +0 Stamina)
Reflex -1 ( +0 Base -1 Agility)
Will +3 ( +1 Base +2 Personality)

Defense

Armor Class 13 (+4 Scale Mail +0 Steel Helmet -1 Agility) -4 Armor Check Penalty

Attacks

Critical Roll 1d8 +6 on Table 3

Mêlée:

Dagger +2 to hit 1d4 +1 to damage (Note: Nothing Special)

Black Mace +2 to hit 1d8 +1 to damage (Note: Nothing Special)

Range:

Dagger +0 to hit 1d4 +1 within 10 / 1d4 ( -1 attack) within 20 / 1d4 ( -1 die step attack) within 30

Sling +0 to hit 1d4 +1 within 40 / 1d4 ( -1 attack) within 80 / 1d4 ( -1 die step attack) within 160

Gear and Treasure

1 Black Mace
1 Dagger
1 Sling
9 Stones

1 Steel Helmet (worn)
1 Suit of Scale Mail (worn)

1 Wooden Holy Symbol
1 Tarot Cards

1 Hand Mirror
50 Foot Rope
3 Torches

1 Backpack
14 Dried Rations
3 Waterskins

Coin:
217 Gold, 6 Silver, 10 Copper

Gems and Jewelry

SKILLS, PROFICIENCIES, AND ABILITIES

Skills -4 Armor Check Penalty
Anything related to what a Fortune Teller might know or do (Roll 1d20, all other skills roll 1d10).

Weapon Proficiencies: Bolas, dagger, lasso, mace, maul, net, sling, staff, sword (any), and throwing stick.

Cleric Powers
Caster Level 2, Spell Check +4 ( +2 Level, +2 Personality)

Current Disapproval: 1

Turn Unholy Turn Check +10 ( +4 Spell Check, +6 Luck)
The following creatures can be turned:
Mundane animals, undead, demons, devils, monsters (e.g., basilisk or medusa), lycanthropes, perversions of nature (e.g., otyughs and slimes)

Make a Turn Check, then consult page 96

Lay on Hands
Choose to either heal Hit Points or Conditions.

Make a Spell Check, then consult page 31

Divine Aid
Make a Spell Check, consult page 31, then accept a +10 to disapproval for the rest of the day.

Sacrifice
Can remove 1 point of Disapproval per 50 gp melted down in sacrifice (Or other items of value similarly destroyed as an offering to the God).

Spells
Make a Spell Check, then consult the pages listed by the spell names:

Disapproval
1

First Level
1. Detect Magic p. 260 Manifestation:
2. Word of Command p. 268 Manifestation:
3. Darkness p. 258 Manifestation:
4. Paralysis p. 264 Manifestation:
5.

Failed Spell Checks
Each failed spell check adds +1 to the disapproval range for the day (Each day starts with 1 for disapproval).

HPs Rolled By Level

0: 2
1: 2
2: 8

Bio:

Ackron

Dungeon Crawl Classics GammaJoe