Brutus Ramshead

Thief with a Fascination for Poison

Description:

Second Level Lawful Thief (Apprentice)

Experience Points 107

Languages: Common, Thief Cant, Whistle code

ABILITIES

STR 11 ( +0)
AGL 17 ( +2)
STA 12 ( +0)
PER 9 ( +0)
INT 7 ( -1)
LUK 28 ( +6) (Currently: 28 ( +6))

COMBAT STATS

Hit Points 12
Initiative +2
Fumble 1d8 -6
Speed 30’

Saves

Fortitude +1 ( +1 Base +0 Stamina)
Reflex +3 ( +1 Base +2 Agility)
Will +0 ( +0 Base +0 Personality)

Defense

Armor Class 16 ( +3 Studded Leather Armor +1 Spiked Buckler +2 Agility) -2 Armor Check Penalty

Critical Roll 1d12 +6 on Table 2

Mêlée:

Hound’s Blood Dagger +1 to hit 1d4 ( 1d10 +critical on Backstab) to damage (Note: +1 Magic Blade vs. Chaos)
Dagger +1 to hit 1d4 ( 1d10 +critical on Backstab) to damage
Blackjack +1 to hit 1d3 ( 2d6 +critical on Backstab) to damage
Garrote +1 to hit 1 ( 3d4 +critical on Backstab) to damage

Range:

Hound’s Blood Dagger +3 to hit 1d4 to damage (Note: +1 Magic Blade vs. Chaos Range: 10 / 20 ( -1 to hit) / 30 ( -1 die step to hit) )
Dagger +3 to hit 1d4 to damage (Range: 10 / 20 ( -1 to hit) / 30 ( -1 die step to hit) )

Gear and Treasure

Armor

1 Suit Studded Leather Armor 20 gp
1 Buckler (5 hp to break. Can ignore one critical hit by choosing to break it) 20 gp

Containers

Odds and Ends

1 Thieves’ Tools 25 gp
1 poison ring

1 Serpent Staff

Weapons

3 Daggers 3 gp each (One is now invaluable as it has the hound’s blood on it) all 3 dipped in Green Oil.
1 Garrote

2 pouches and 1 satchel from Ape Guards

Coin:

300 Gold (Stolen)

1838 Gold

Gems and Jewelery
0

SKILLS, PROFICIENCIES, AND ABILITIES

Thief Abilities

Luck Die: D4

Can add my luck die per luck point to affect any of MY die rolls
Regains 2 luck points per night’s rest.

Thief Skills

  1. BackStab +3 ( +3 Base) (Note: This bonus is in addition to all other attack modifiers)
  2. Sneak Silently (AGL) +3 ( +3 BASE +2 AGL -2 ACP)
  3. Hide in Shadows (AGL) +5 ( +5 BASE +2 AGL -2 ACP)
  4. Pick Pockets (AGL) +3 ( +3 BASE +2 AGL -2 ACP)
  5. Climb Sheer Surfaces (AGL) +5 ( +5 BASE +2 AGL -2 ACP)
  6. Pick Lock (AGL) +5 ( +3 BASE +2 AGL)
  7. Find Trap (INT) +4 ( +5 BASE -1 INT)
  8. Disable Trap (AGL) +7 ( +5 BASE +2 AGL)
  9. Forge Document (AGL) +2 ( +0 BASE +2 AGL)
  10. Disguise Self (PER) +1 ( +1 BASE +0 PER)
  11. Read Languages (INT) +0 ( +0 BASE)
  12. Handle Poison (NONE) +1 ( +1 BASE)
  13. Cast spell from scroll (INT) D10 -3 ( 1d10 BASE -1 INT -2 ACP)

Skills -2 Armor Check Penalty
Anything related to what a Butcher might know (Roll 1d20, all other skills roll 1d10)

Weapon Proficiencies: blackjack, blowgun, bolas, crossbow, dagger, dart, garrote, hand crossbow, lasso, longsword, net, short sword, sling, staff, tiger claws, and throwing stick.

HPs Rolled By Level

0: 2
1: 5
2: 5

Bio:

Brutus Ramshead

Dungeon Crawl Classics Jordanna