Cynric

Violent Cleric of Peace

Description:

Second Level Lawful Cleric of Ulesh (Heathen-Slayer of the God of Peace)

Experience Points 112 ( 190 for 4th)

Languages: Common

ABILITIES

STR 7 ( -1)
AGL 10 ( 0)
STA 12 ( 0)
PER 13 ( +1)
INT 12 ( 0)
LUK 24 ( +6)

COMBAT STATS

Hit Points 9
Initiative +0
Fumble 1d12 -6
Speed 25’ ( 30 foot base speed -5 feet armor)

Saves

Fortitude +1 ( +1 Base +0 Stamina)
Reflex +1 ( +1 Base +0 Agility)
Will +3 ( +2 Base +1 Personality)

Defense

Armor Class 14 (+4 Chain Hauberk +0 Steel Helmet) -4 Armor Check Penalty

Attacks

Critical Roll 1d8 +6 on Table 3

Mêlée:

Longsword +0 to hit 1d8 -1 to damage (Note: Nothing Special)

Mace +0 to hit 1d8 -1 to damage (Note: Nothing Special)

Range:

Gear and Treasure

1 Mace
1 Longsword

1 Steel Helmet (worn)
1 Suit of Hide Armor (worn)

1 Wooden Holy Symbol
1 Golden Censor

1 Deer Pelt

7 Dried Rations
8 Waterskins

Coin:
0 Gold, 6 Silver, 7 Copper

Gems and Jewelry

SKILLS, PROFICIENCIES, AND ABILITIES

Skills -4 Armor Check Penalty
Anything related to what a Mercenary might know or do (Roll 1d20, all other skills roll 1d10).

Weapon Proficiencies: Club, gauntlet, greatclub, mace, maul, shield bash, sling, spear, staff, warhammer.

Cleric Powers
Caster Level 2, Spell Check +3 ( +2 Level, +1 Personality)

Current Disapproval: 1

Turn Unholy Turn Check +9 ( +3 Spell Check, +6 Luck)
The following creatures can be turned:
Un-dead, Demons, Devils, Chaotic Extraplanar Creatures, Monsters (e.g. Medusae, Basilisks, etc…), Chaos Primes, Chaotic Humanoids (e.g. Orcs), Chaotic Dragons

Make a Turn Check, then consult page 96

Lay on Hands
Choose to either heal Hit Points or Conditions.

Make a Spell Check, then consult page 31

Divine Aid
Make a Spell Check, consult page 31, then accept a +10 to disapproval for the rest of the day.

Sacrifice
Can remove 1 point of Disapproval per 50 gp melted down in sacrifice (Or other items of value similarly destroyed as an offering to the God).

Spells
Make a Spell Check, then consult the pages listed by the spell names:

First Level
1. Detect Evil p. 259 Manifestation:
2. Paralysis p. 264 Manifestation:
3. Blessing p. 255 Manifestation: none
4. Protection from Evil p. 265 Manifestation:
5. Resist Cold and Heat p. 266 Manifestation:

Failed Spell Checks
Each failed spell check adds +1 to the disapproval range for the day (Each day starts with 1 for disapproval).

HPs Rolled By Level

0: 2
1: 6
2: 1

Bio:

Cynric

Dungeon Crawl Classics GammaJoe